Take control of your Unreal Engine 5 projects and levels with two powerful tools designed to help you easily find potential bugs and optimisation opportunities.
Project Optimise Tool: A content-focused tool that provides a holistic view of your Unreal Engine 5 project, helping you identify bugs and optimisation opportunities across your entire content library.
Level Optimise Tool: A level-focused tool that helps identify potential bugs and optimisation opportunities in the actors of your Unreal Engine 5 level, specifically.
Small bugs and little mis-optimisations can easily make their way into your project, building up over time. They accumulate into something much bigger, negatively impacting a player's perception of your game almost as much as a single, larger bug could. I like to think of the analogy of:
Death by 1000 cuts, or in our case preventing Death by 1000 bugs
Manually checking every asset in your content folder or actor in your level for issues is time-consuming, tedious and so downright unrealistic. It quickly turns into searching for needles in a haystack. These tools are:
Designed to help you quickly find those needles (issues) in the haystack
Includes the following tools: