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bitsy

a little engine for little games, worlds, and stories · By adam le doux

are multiple languages/fonts within one game possible?

A topic by ✧.* hellodri *✲☆ created 56 days ago Views: 156 Replies: 2
Viewing posts 1 to 3

hello! i've been trying to make bilingual versions of my games (english-chinese) with a language select screen using the Bitsy Museum Hack or bitsybox, or something similar. I haven't been able to get bitsybox to open on my mac, but set up Bitsy Museum with the two language versions of my game successfully - except for when my Bitsy Museum base game is in English, the text in the embedded Chinese game doesn't render. Weirdly enough, when I set my Bitsy Museum base game language to Chinese, the embedded English game still renders and the Chinese still doesn't render. Does anyone have any ideas about how to approach this? Thanks!!!! 

bitsy games currently only support one font at a time so you’d need to make two versions of your game for this to work

as far as I know if you do that then you should be able to use either bitsybox or the museum hack to pick which to play

I changed my input language to unicode asian and was able to get both English and chinese, however the lines of Chinese will overlap unless you add a double space in between lines. Basically I think this worked because the font can make both latin letters and asian characters.